Glass Town Wars by Celia Rees
My Rating: 2 stars
Cover Rating: 8/10 really love this cover. It is the reason I picked this book up. It’s honestly really beautiful in a weird way to me.
Publisher: Pushkin Press
Publish Date: September 8th, 2020
Number of Pages: 320
Received: Netgalley provided an e-arc in exchange for an honest review.
“The thrilling adventure story based on the writings of the Brontë children, by the bestselling author of Witch Child
When Tom is in a coma, his friend Milo decides that he can be a guinea pig for a new gaming device – a device that will take him to a troubled world where he meets the the warrior-like Augusta who is fighting to save her kingdom from takeover by her rival. With Tom at her side, she finds extra courage. Slowly but surely, Tom starts to leave his life in London behind as the two of them become ever more embroiled in a world of chaos and tension that encompasses the past, the present and the future.
But life in London won’t let Tom go so easily. His friends and family gather around him to try and bring him back – as does a girl from school he barely knows, who comes each day to his bedside to read to him from her favourite book, Wuthering Heights.
In this wonderful speculative fiction Celia Rees has created a meta-fictional world that will delight readers. This epic story, with Rees’s trademark strong female character and romance at its heart, is a compelling action-driven adventure with delightful twists and turns that thrill and surprise right up to the last page.”
Opening Sentence: “notHing is stRaigHtfoRWaRd. Nothing is as it seems… As in life, so in dreams.”
So I didn’t like this book. I tried to enjoy it, but it isn’t the story that it says it is. It’s weird, but not the weird I fall in love with. It took a lot of old tropes and meshed it together to try and come up with a real story that seemed more of a ghost of something that many have written so much better before.
I’m not writing this in my usual format because I literally didn’t like anything about this book. Some of it was ok. Vaguely. But, even then I don’t remember a single name but Tom, and he was the only character I only vaguely liked, but even him I had problems with.
This apparently was supposed to be set in a video game world, but none of it felt like an actual video game. It felt like it was written by someone who knows nothing about them and didn’t even pick one up to get a feel for what it’s like. Even narrative driven video games aren’t like this.
I felt like she should’ve written a western themed novel and just left it at that, but she decided to bring it into another “game” completely negating pretty much everything about The Glass town narrative and to throw in some zombies? It felt sloppy. It was confusing and honestly I don’t even know what kind of story this even was?
It certainly wasn’t a love story despite Tom getting with another girl character. There was no real connection there. Literally the only thing was that Tom is from modern times and understands modern ideas and believes in the girls right to chose her partner instead of being arranged to marry. Other then that I did not see any other connection. It came off as very flatly written.
The only reason I didn’t give this book a one star is that I didn’t hate it and it’s bad but I’m mostly just indifferent about it. Anyway, I read it cause I’d heard nothing about it and now that my curiosity has been curbed I am happy to move on from it.
About the Author
Celia Rees has written over twenty novels and has become a leading writer for Young Adults with an international reputation. She says, ‘I like to write what teenagers like to read’.
She has written in different genre, from gritty realism, ghost stories and horror before focusing on historical fiction with the publication of Witch Child, its sequel, Sorceress, going on to Pirates!, Sovay and The Fool’s Girl.
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4 thoughts on “Glass Town Wars: A Review”
I wonder if the author was trying to capitalize on the popularity of things like War Cross and Ready Player One.
LikeLiked by 1 person
Possibly, I think they thought that writing a video game narrative would be a simple task, but it felt obvious reading that this author just doesn’t play video games and the idea of it is cool, but the execution was confusing and poorly written